#import <Foundation/Foundation.h>
//#import "Player.h"
//#import "Game.h"
#import "Settings.h"
//#import "Statistic.h"

@class Player;
@interface Reactor : NSObject

@property (readonly) Player* playerOne;
@property (readonly) Player* playerTwo;

-(void)setPlayerOneName:(NSString*)playerOneName
          playerTwoName:(NSString*)playerTwoName;

+(instancetype)sharedReactor;
@end
